games and places

I'm a game designer, previously at Hide&Seek and then independently. In 2015, I founded Matheson Marcault with Sophie Sampson; we make games rooted in physicality and embodiment, often site-specific. We also run Now Play This, an annual festival of games and play at Somerset House.

Most of my current work is over at the Matheson Marcault website.

talking and writing

I like talking and writing about games. I've spoken at dozens of events including F.R.O.G. (where I delivered a keynote on replayability), Playful (on the history and potential of clapping games), GDC (where I explained the rules to 21 games) and Bit of Alright (on some of my favourite peculiar games from history). For more recent talks, see Matheson Marcault.

2015

  • Stange Pixellated Genitalia for Beginners / Amaze
  • Games with Invisible Buttons / Freeplay Online Festival
  • A Game I Made, And Why / Newsgames meetup
  • Various Things for Beginners / Pixels and Prosecco
  • 21 Games / GDC Microtalks
  • Games in the World / Made By Many Small Talks

2014

There are videos of a few of my talks from further back:

  • Strange Games in History, at Bit of Alright (15 minutes / 2013)
  • Lobby Ludd, at Improving Reality in Brighton, about a deeply peculiar game from the 1920s (5 minutes / 2013)
  • Words as Performance, at a series of It's Nice That talks, on using words as well as rules to encourage the sort of gameplay you want (25 minutes / 2012)

Or you can read a few of the things I've written below.

Deadly Serious Games / Bit of Alright / 2012 A writeup of a talk about games in fiction, why they turn deadly, and what that tells us about our hopes and fears for what games can do.

Deadly Serious Games / Bit of Alright / 2012

A writeup of a talk about games in fiction, why they turn deadly, and what that tells us about our hopes and fears for what games can do.

Games in Gaps / Arc 1.2 / 2012 I wrote about games in the margins of everyday life for Arc 1.2.

Games in Gaps / Arc 1.2 / 2012

I wrote about games in the margins of everyday life for Arc 1.2.

email: holly@hollygramazio.net // twitter: @hollygramazio