Games for playing in public space, turning cities, festivals and museums into game boards.
A commission for Playsonic at Alte Oper Frankfurt: a game set among musicians and movable sculptures.
Collaboration with David Helbich and Rosario Talevi // 2018
A set of fairground games, each one reimagined to tell a different story about science for New Scientist Live
Matheson Marcault // 2016, 2017
A game about coming up with a manifesto that you're willing to stand behind - while racing against the clock.
Matheson Marcault // 2015, 2016
A deck of cards that also contains a puzzle-driven walking tour, sending players on four different routes around Kensington and Chelsea - one for each suit.
Matheson Marcault for InTRANSIT // 2015
Game design for an installation and performance in Glasgow, turning a sidestreet into a playspace as part of the Commonwealth Games cultural programme.
Brian Hartley // 2014
games for places
A set of games and patterns designed for corners of East Durham, installed in five different sites across East Durham.
East Durham Creates // 2014
Treasures: the hunt
A treasure hunt for the Natural History Museum, sending players to places of exceptional natural history interest across London.
Hide&Seek // 2013
the new year games
An afternoon of games throughout Edinburgh's Old Town - from paper aeroplanes in the Hub to a labyrinth in St Giles' Cathedral, drawing over 10,000 players.
Hide&Seek // 2012
99 Tiny Games
Ninety-nine site-specific games, three in each of London's 33 boroughs, scattered throughout the city as part of the Cultural Olympiad.
Hide&Seek // 2012
no place I'd rather be
A game about building tiny utopias in shoeboxes.
w00t // 2014
circles and squares
Games played on circular patterns, with elastic, ribbons, chasing and performance.
Malta Festival // 2014
the soho stag hunt
Chase a stag. Tie balloons to its antlers. With Alex Fleetwood, Mink Ette and Tassos Stevens.
Read the rules // 2007